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Variables and Constants in C#

Declare variables with explicit types and var, define constants with const and readonly, and understand scope and naming conventions.

Introduction to Variables

1. What is a Variable?

A variable is a named storage location in memory. In C#, every variable has a fixed type declared at compile time.

Declaring Variables

1. Explicit Type Declaration

Declare a variable by writing the type followed by the name. You can declare without assigning — but you must assign before using.

2. var (Type Inference)

`var` lets the compiler infer the type from the assigned value. The type is still fixed at compile time — `var` is not dynamic.

3. Multiple Variable Declaration

Declare multiple variables of the same type in one line, or declare them separately.

Constants

1. const

`const` declares a compile-time constant. Its value must be known at compile time and can never be changed.

2. readonly

`readonly` can be set once — either at declaration or in a constructor. Unlike `const`, its value can come from runtime expressions.

3. const vs readonly

A side-by-side comparison of when to use `const` vs `readonly`.

Naming Rules & Scope

1. Naming Conventions

C# has well-established naming conventions enforced by the community and tools like Roslyn analyzers.

2. Block Scope

Variables in C# are block-scoped — they only exist within the `{}` block they are declared in.

3. Reassignment

Variables declared with a type or `var` can be reassigned. `const` and `readonly` cannot.

Best Practices

1. Recommended Guidelines

Follow these conventions for clean, idiomatic C# variable usage.